• Developed and Published by Faux-Operative Games
  • Release Date: 4/25/2017
  • Copy and Media Provided by Developer

Ruin of the Reckless is a solid game when its systems work well together, and sometimes it just falls a bit short.

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You are a spirit, stuck in this place after you died, you are awakened by an old man who explains to you that this place is for people who lived their lives recklessly. Your objective in the game – reach the top of a Tower. That’s it, sounds simple.

It isn’t.


Combat is slightly different from other rogue-likes, instead of shooting pellets at enemies you have a melee attack instead, although you can “shoot” using your magic powers, though you have a limited amount of shots. The combat took me a couple of hours to get used to, it works, it’s not great but hey, it works!


The thing that will turn most people away, is this game’s difficulty, but don’t let that worry you, once you play for a couple of hours you’ll get the hang of it. It took me 6 hours to reach floor 20 and reach the end.

The game’s definition of difficulty is to smother you with enemies, sometimes you can’t even tell where your character is, the only way to know, is to spam your way into view.

After you die – which will happen often – You have the option of returning to the hub world, there you can interact with NPCs and equip chaos mats.


Speaking of chaos mats, there is these upgrades that you can equip in the game called chaos mats, they provide certain abilities * each depending on the chaos mat * It is a nice addition to the game, since some mats help new players get the feel of the game and some are made for absolute sadists by bumping up the difficulty.


When progressing through the levels, you have an option to visit a shop – typically when you progress through 3 levels without dying – The shop has randomised stock available, sometimes you get great potions and items, sometimes it’s just useless junk.


You’re also given an option to buy cursed gear, they don’t really affect stats and they are way cheaper than the original variant. The catch is that you can’t un-equip it, so if you buy a starter weapon that is cursed, you’re going to have a bad time my friend.

Bosses are enjoyable and challenging, you have to change up your playstyle and wait for the right moment. Though I did feel like that one boss spams the same attack pattern at times, so it’s kinda based on luck ( or it was just a bug).


Overall a good package for $14.99 you can get tens of hours of gameplay if you’re into the Rogue-Like genre. It does have its fair share of problems, but none that make it a bad game. If you like these types of game, get it. No questions asked.



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